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Resonance A Plague Tale Legacy Parry Guide: Timing, Counters & Kills

Updated

Parry yellow attacks, dodge red attacks. Resonance's combat rewards timing: yellow attacks can be parried for an instant stun, red attacks are unblockable and must be dodged, and ordinary attacks can simply be blocked. Break a guard with a kick, then finish staggered enemies with a Critical Strike.

How the attack colours work

  • Yellow — parryable. Land the parry at the right moment to instantly stun the attacker.
  • Red — unblockable. You cannot parry or block it, so dodge out of the way.
  • Regular — can be blocked normally.
  • Kick — breaks an enemy's defensive stance; use it on enemies who turtle up.
  • Stagger + Critical Strike — attacks build stagger, and once a guard breaks you finish with a Critical Strike.

Parry timing and counters

  • Build the stagger meter first, then commit to big swings only when the enemy's guard is broken.
  • Reading the yellow tell is the single most important combat skill — parry it to control the fight.
  • Chaining 6 successful parries in a row unlocks the Untouchable achievement/trophy — the full list is in the achievements guide.
  • The Echo's Return dodge skill can throw an enemy into others; stun 3 enemies at once for Skilled maneuverer.

Advanced combat tips

  • Parry-heavy combat stretches your runtime on higher difficulties — expect longer, more punishing fights.
  • Late-game reanimated enemies must be fully staggered, then finished with a Critical Strike before being burned in light.
  • Resonance Points are refundable outside combat — respec freely before bosses or a hard encounter.

FAQ

How do I parry in Resonance?+

Press parry just as a yellow attack lands. A successful parry instantly stuns the attacker and opens them up for a Critical Strike.

What do the yellow and red attack colours mean?+

Yellow means parryable, red means unblockable (dodge it). Regular attacks can be blocked normally.

Are there parry-related achievements?+

Yes. Untouchable requires 6 successful parries in a row, and Skilled maneuverer requires stunning 3 enemies at once with the Echo's Return dodge.

How do I beat enemies that keep blocking?+

Kick them to break their guard, then follow up with a Critical Strike.

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